RCON
Login |
rcon_password
yourpassword |
Login
to rcon with your rcon password to gain access to all
the rcon commands. |
Change
Level |
changelevel
map_name |
This
command allows you to change the map. |
Status |
users |
Lists
the current players names with id and wonid. |
Kick
Player Name |
kick
name |
If
you need to kick a player replace name with the players
name. |
Kick
Player ID |
kick#number |
If
you need to kick a player replace number with the
players number. |
Ban
Player ID |
banid
time #number |
If
you need to ban a player replace time with the amount of
time you would like to ban them. |
Server
Password |
sv_password
password |
To
password protect the server replace password with the
games password. |
Restart
Game |
sv_restart
time |
Resart
the game, both teams scores are reset as is money.
replace time with a value upto 10. |
Restart
Round |
sv_restartround
time |
Resart
the round, replace time with a value upto 10. |
Frienly
Fire |
mp_friendlyfire
number |
Replace
number with 1 to turn friendly fire on or 0 to turn it
off. |
Chase
Cam |
mp_forcechasecam
number |
Replace
number with 1 to force chase cam mode or 0 to disable
it. |
Round
Limit |
mp_roundlimit
number |
Replace
number with the amount of rounds before the level
changes. |
Round
Time |
mp_roundtime
number |
Replace
number with a time in minutes - normally 5 (3-15
allowed). |
Time
Limit |
mp_timelimit
number |
Replace
number with the time in minutes for each map - 0 = no
time limit. |
Say
something though server |
say
text |
Sends
a message from the server admin to the screen which all
players can read. replace text with the message. |
Color
Message |
cm_say
@@r text |
Sends
a color message to the centre of the screen. replace r
which is red with g for green y for yellow etc. replace
text with the message. |
Restart
Server |
quit |
Restarts
your server |
Staring
Money |
mp_startmoney
x |
This
integer value controls the amount that players start
with at the beginning of a new map or when they join a
server. 800 is the default and the minimum value, while
16000 is the maximum. |
Deatailed
Log |
mp_logdetail
x |
Use
this bitwise svar to control the depth of your logs. Be
warned, these options can eat away hard drive space and
CPU cycles. Use 0, the default, to log no attacks, 1 to
log enemy attacks, 2 to log teammate attacks, and 3 to
log both. |
Player
ID |
mp_playerid
x |
This
variable controls what players see when they put their
crosshair over an enemy, a hostage, or a teammate. At 0
(the default), the player see's all popups with team
colors. At 1, the player sees their teammates and
hostages, with team colors. At 2, players see no popups. |
Fading |
mp_fadetoblack
x |
This
is also to combat ghosting, but is more harsh. 0 will
have no affect on the game, while 1 will disable
chasecam and any sort of death cam at all. The client's
screen fades to black instantly after death. One boon of
this setting is that corpses stay around for the entire
round. Useful for clan matches. |
Buying
Time |
mp_buytime
x |
A
floating point (decimal) value to determine the buy time
in minutes. E.g., '1.25' equals one minute and fifteen
seconds of buy time (this is not the pause, but the time
where it is legal to purchase stuff). The minimum value
is 0.25 and there is no maximum. |
Win
Limit |
mp_winlimit
x |
This,
of course, is an integer (whole number). When a team
reaches this amount of wins (before the timelimit or the
roundlimit is reached), it has won the map. 0, or
disabled, is the default. |
Spectators |
allow_spectators
x |
Setting
to 1 will allow spectators, while 0 will disallow them.
These are non-playing spectators, not dead people. |
Team
Killer Banning |
Team
Killer Banning |
This
variable is defaulted to 1. Toggles automatic
team-killer banning and kicking of idle clients -
Setting of 1 = 'on', and 0 = 'off'. |
Team
Balancing |
mp_autoteambalance
x |
This
variable is defaulted to 1. Toggles the forcing of
clients to join teams to make it balanced - Setting of 1
= 'on', and 0 = 'off'. |
Bomb
Timer |
mp_c4timer
x |
This
variable is defaulted to 45. Sets the amount of time in
between C4 placement and its explosion - ranges between
15 and 90 seconds. |
Use
Flashlights |
mp_flashlight
x |
This
variable is defaulted to 1. Toggles the use of
flashlights by clients - Setting of 1 = 'on', and 0 =
'off'. |
Hear
Footsteps |
mp_footsteps
x |
This
variable is defaulted to 1. Toggles footstep sounds -
Setting of 1 = 'on', and 0 = 'off'. |
Freeze
Players For Buying |
mp_freezetime
x |
This
variable is defaulted to 6. Sets the amount of
"freeze" time at the beginning of each round
to buy weapons and equipment - Use a setting of '0' to
disable. |
Hostage
Kill Kicking |
mp_hostagepenalty
x |
This
variable is defaulted to 0, or disabled. Sets the number
of hostages a player can kill before they are booted
from the server. |
Number
of more players on team can have over another |
mp_limitteams
x |
This
variable is defaulted to 2. Sets the maximum number of
players that one team can have more than the other team
- Use a setting of '0' to completely disable the team
limiting. |
Log
Chat Messages |
mp_logmessages
x |
This
variable is defaulted to 1. Toggles logging of chat
messages in the log files - Setting of 1 = 'on', and 0 =
'off'. |
Map
Vote Ration |
Map
Vote Ration |
This
variable is defaulted to 0.6. Set the ratio of players
required to vote on the same map before a map will
change. The default is 0.6 , which means that 60% of the
players on a server must vote on the same map in order
for the server to change to that map. The range is
0.0-1.0. |
Kick
Vote Ration |
mp_kickpercent
x |
This
variable is defaulted to 0.66. Set the ratio of players
on someone's team required to vote to kick the
"someone." The default is 0.66, which means
that 66% (2/3rds) of the players on his team must vote
him off in order for him to be kicked. The range is
0.0-1.0. |
Team
Kill Punishing |
mp_tkpunish
x |
This
variable is defaulted to 1. Toggles the forcing of a
player to sit out the next round if he has just killed a
teammate - Setting of 1 = 'on', and 0 = 'off'. |